3D printed parts now match digital designs more accurately, thanks to MIT

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3D printing has become one of the most exciting tools in modern manufacturing, used to create everything from airplane wings to medical implants.

It allows engineers to design complex shapes that would be impossible to make with traditional methods.

But there’s a persistent problem: the parts that come out of a 3D printer don’t always match the elegant digital models created on a computer. That mismatch means that materials often perform differently in real life than expected in theory.

Now, researchers at MIT have developed a new approach that helps close the gap.

By accounting for the physical limits of 3D printers during the design stage itself, their technique produces parts that behave much more like the models predict.

Their results were published in Materials & Design by associate professor of civil and environmental engineering Josephine Carstensen and Ph.D. student Hajin Kim-Tackowiak.

The issue arises because design algorithms, especially advanced methods like topology optimization, can generate incredibly detailed material structures.

Topology optimization is a powerful tool that creates designs with optimized properties such as stiffness, strength, or energy absorption, often producing unusual patterns that outperform conventional designs.

But these optimized shapes are often too fine for a printer’s hardware to reproduce accurately.

For instance, if a design calls for a layer of material 0.5 millimeters thick, but the printer’s nozzle can only extrude layers of 1 millimeter, the final part will be off from the start.

On top of that, 3D printing builds objects layer by layer, which can lead to weak bonds between layers. These flaws affect the strength and weight of the finished part, often making it heavier, weaker, or less predictable than the computer model.

The MIT team’s solution was to integrate these printing limitations directly into the design algorithms.

Carstensen and Kim-Tackowiak developed a method that factors in the size of the print nozzle, the direction the print head travels, and the weaker bonding between layers. Their model even dictates the exact path the print head should take, ensuring greater control over the final outcome.

They tested their approach by designing a set of porous materials with different densities and compared them to parts made using conventional design methods. At densities under 70 percent, the traditionally designed parts consistently failed to match their expected performance, often because too much material was deposited.

By contrast, the parts designed with the new method were far more accurate, behaving much more like the models predicted.

One of the major benefits of the approach is accessibility.

Traditionally, getting high-fidelity results from 3D printed designs required the expertise of seasoned specialists who knew how to adjust for a printer’s quirks. The new method makes that expertise less necessary.

By simply entering information about nozzle size and bonding properties, even less experienced users can generate reliable designs that print as intended.

The researchers believe this is the first design technique to account for both print head size and weak interlayer bonding. They hope to expand the method to work with higher-density materials and with challenging substances like ceramics or cement, which are often avoided because of printing difficulties.

Ultimately, the work could open new possibilities in 3D printing. Instead of discarding materials or structures that don’t behave well during printing, engineers could embrace them by designing with their quirks in mind.

That could expand the range of usable materials and bring us closer to the promise of 3D printing: creating complex, high-performance structures that move seamlessly from computer model to physical reality.

Source: MIT.